Not really thrilled with the Craftybits mod, I decided to remove it and try the Skyrim for Oblivion mod and so far I like it much better. It's far more straight forward than Craftybits when it comes to creating something. Plus I like the changes it makes to the game-world by adding different types of crafting stations around Cyrodiil as well as adding an assortment of farm animals. Crafting works the same way as the crafting in Emma's house mods, in that if you have the needed components you can cook or made an item at the appropriate station.

I'll need to look, but it might not be too difficult to use this mod to make a crafting patch for Highwood Farm. Along with sheep, a loom could possibly be added somewhere in the house or in the art studio. I think the grill that's in the above screenshot would be nice out in Highwood's garden next to the bread oven that's already a part of the mod.
One of the additions I've really gotten a kick out of are the rabbits that are added to the wilderness (for meat and fur). It's amusing to be riding along and suddenly notice a set of long ears poking out of the grass.
The mod also adds some packless rideable donkeys that are free for the taking. If I come across one that is the same silver gray color as Oliver, I might take it with me to use to stand in for Oliver when I want screenshots of the donkey just relaxing in the paddock without his pack.
Changing the crafting mods caused some of my saves to crash, so I need to replay a few game days, but that's no big deal. I'm just referring to Aeronwen's blog and having her redo what she recorded on those days.

I'll need to look, but it might not be too difficult to use this mod to make a crafting patch for Highwood Farm. Along with sheep, a loom could possibly be added somewhere in the house or in the art studio. I think the grill that's in the above screenshot would be nice out in Highwood's garden next to the bread oven that's already a part of the mod.
One of the additions I've really gotten a kick out of are the rabbits that are added to the wilderness (for meat and fur). It's amusing to be riding along and suddenly notice a set of long ears poking out of the grass.
The mod also adds some packless rideable donkeys that are free for the taking. If I come across one that is the same silver gray color as Oliver, I might take it with me to use to stand in for Oliver when I want screenshots of the donkey just relaxing in the paddock without his pack.
Changing the crafting mods caused some of my saves to crash, so I need to replay a few game days, but that's no big deal. I'm just referring to Aeronwen's blog and having her redo what she recorded on those days.
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Date: 2022-12-26 11:03 pm (UTC)From:no subject
Date: 2022-12-26 11:18 pm (UTC)From: